![]() ![]() Have I done something wrong during building? I cannot see my android devices in UE4Editor at all. Once we found the software easily click on the install button. To install Android Studio we can visit the Ubuntu Software Centre and search for Android Studio. We can easily install Ubuntu software from Ubuntu Software Centre but desired software must exist in the software store. It’s so strange that it says it cannot find no tool chain since I have checked all environment variables and everything is fine. Method 2: Install Light Table in Ubuntu using Ubuntu Make Ubuntu also provides a command line tool, Ubuntu Make, for developers to easily install various programming tools such as IntelliJ IDEA, Android Studio, Ubuntu SDK etc. Method 1: From The Ubuntu Software Centre. UnrealBuildTool Exception: ERROR: GetPlatformToolChain: No tool chain found for Android Using clang version '3.5.2' (string), 3 (major), 5 (minor), 2 (patch) Engine/Build/BatchFiles/Linux/Build.sh UE4Game Android Development I get this error: Building UE4Game. I followed the same steps as indicated in this question but when I run. ![]() I already have SDK, NDK, ANT, Android Studio set up (I used them to make an app before) and all the environment variables ( $ANDROID_HOME, $ANT_HOME, $PATH, etc) are set according to here Make ShaderCompileWorker UnrealLightmass UnrealPak UE4EditorĪll those steps ran fine and I’m able to run UE4Editor and work with it in Ubuntu. I successfully compiled UE4 from source under Ubuntu 15.04 by a procedure such as this one: cd ~/ue4 ![]()
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